Feature guide
Migrations and scroll costs
See who is moving in and out of a kingdom, get pinged when someone enters or leaves yours, and find the best kingdom for your needs with a lot of filters like scroll cost and minimum population.
The basics
Two jobs: watch the moves, find your kingdom
This feature has two halves. The first shows migrations: who arrived in a kingdom and who left, over the last 7 days, with optional alerts for your own kingdom. The second helps you plan your own move: the scroll cost for a single player, a whole guild, or the cheapest way into a kingdom, all worked out in scrolls.
Part one
Watch who is moving
Check the last 7 days of movement for any kingdom, or turn on alerts so Onyx tells you the moment someone moves in or out of your kingdom.
In and out migrations
All three commands show the 20 newest moves over the last 7 days and default to your own kingdom when you leave the number off.
Both directions
Arrivals and departures together for a kingdom.
/migrations [kingdom]Arrivals only
Just who moved in.
/migrationsin [kingdom]Departures only
Just who moved out.
/migrationsout [kingdom]Enter and leave alerts
Both alerts are off by default. Turn on the ones you want, then set the might range so you only hear about players that matter to you.
Someone moves into your kingdom
Get a line every time a player migrates in.
/alertkingdomenter on [VNX] NEYVI migrated in from K212Someone leaves your kingdom
Same idea for departures.
/alertkingdomleave onSet the might range
These two set the minimum and maximum might for the migration alerts. The same range is shared with the guild-switch and rename alerts, so setting it once covers all three.
/alertminmight might /alertmaxmight might/alertkingdomenter on or /alertkingdomleave on. If you never see alerts, check the might range too, since a move outside it stays quiet.Part two
Migration cost in scrolls
Migration scroll cost depends on the might you are moving and the kingdom you are entering. Onyx does the math for one player, a full guild, or the cheapest way in, and hands you an Excel file each time.
Scroll cost for one might
Give a might and get every kingdom's scroll cost for that might, sorted cheapest first.
Run the cost check
The optional second number caps the list so it only shows kingdoms at or under that scroll count.
/migrationcost might [maxScrolls] Excel: scroll cost per kingdom, cheapest firstExample
Get the scroll cost of a 3B might across every kingdom.
/migrationcost 3BScroll cost for a guild's move
Point at a guild and a target kingdom, and Onyx works out the scroll cost for every member.
Run it per guild
The Excel lists each member with their own scroll cost into that kingdom. The guild tag is case-sensitive, so type it exactly as it appears in game.
/guildmigrationcost guild kingdom Excel: each member and their scroll costExample
Get the scroll cost for the whole VNX guild moving into K212.
/guildmigrationcost VNX 212Find the cheaper door
Kingdoms are sorted into chalice groups. Any kingdom in a group can reach the rest of that group, so entering a cheaper kingdom in the same group gets you to the same place for fewer scrolls. Onyx finds that cheaper door for you.
Give the might and target
Onyx looks at the target kingdom's chalice group, finds the cheapest entry kingdom in it, and tells you how many scrolls you save versus going straight in.
/chalicemigrationcost might kingdom Cheapest entry kingdom, savings summary, and ExcelExample
Get a 2B might into K500's group for the least scrolls.
/chalicemigrationcost 2B 500/guildmigrationcost the guild tag is case-sensitive. If you get nothing back, check the capital letters before anything else.Shopping for a kingdom
Filter every kingdom with /findkingdom
When you do not have a target in mind yet, /findkingdom filters all kingdoms by number range, population, top-50 strength and shield activity, then exports the matches to Excel. Add only the filters you care about.
Narrow the field
Kingdom number range
Limit the search to a band of kingdom numbers with kmin= and kmax=.
Population
Set a minimum and maximum on how many players a kingdom has with popmin= and popmax=.
Top-50 strength and shields
Filter by top-50 strength with top50= and top50max=, and by shield activity with sd= and unshieldedmin=.
/findkingdom kmin=1100 kmax=1300 popmin=800 sd=100 Excel: every kingdom that matches your filtersReference
Every command on this page
/migrations [kingdom]In and out migrations over the last 7 days (20 newest). Defaults to your kingdom.
/migrationsin [kingdom]Arrivals only for the kingdom.
/migrationsout [kingdom]Departures only for the kingdom.
/alertkingdomenter on|offAlert when a player migrates into your kingdom. Off by default.
/alertkingdomleave on|offAlert when a player leaves your kingdom. Off by default.
/alertminmight mightLower might bound for migration alerts. Shared with guild-switch and rename alerts.
/alertmaxmight mightUpper might bound for migration alerts. Shared with guild-switch and rename alerts.
/migrationcost might [maxScrolls]Excel of scroll costs per kingdom for that might, cheapest first, with an optional max-scroll cap.
/guildmigrationcost guild kingdomExcel pricing each member's scroll cost into a kingdom. Guild tag is case-sensitive.
/chalicemigrationcost might kingdomFinds the cheapest entry kingdom in the target's chalice group, with a savings summary and Excel.
/findkingdom kmin= kmax= popmin= popmax= top50= top50max= sd= unshieldedmin=Filters all kingdoms by the values you set and exports the matches to Excel.